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A-Frame

npub1ztqv7vnczm4lgwf4llsw6kl88qmy0j9dhrenl2kmee4lnsvljacquuvd8e@drss.io

A web framework for building virtual reality experiences. Make WebVR with HTML and Entity-Component. Works on Vive, Rift, desktop, mobile platforms.

https://aframe.io/

A-Frame 1.8.0 - Catching up on ThreeJS, more than 20 bug fixes and 15 improvements

27 Jun 2026

A-Frame 1.8.0 is out!

A-Frame 1.7.0 - Post-processing, WebGPU and TSL, Logitech MX Ink integration

20 Feb 2025

A-Frame 1.7.0 is out!

A-Frame selected for the 2024 Github accelerator

1 Jun 2024

A-Frame is honored to participate with other 10 amazing projects in the 2024 cohort of the <a href="https://github.blog/2024-05-23-2024-g

A-Frame 1.6.0 - Memory management and performance improvements

31 May 2024

A-Frame 1.6.0 is out! Tons of bug fixes. Memory management and performance improvements. API to control tick / tock

A-Frame 1.4.0 - Custom elements V1, Oculus Quest Pro support, tons of fixes and improvements

1 Jan 2023

A-Frame 1.4.0 is out! House keeping release. Tons of bug fixes and suppport for new devices. More than 28 A-Frame

A-Frame 1.1.0 - AR, Quest 2 Support, hand tracking, compositor layers, immersive navigation

16 Dec 2020

A-Frame 1.1.0 is out! Core functionality is more polished and robust than ever. Full support for WebXR AR module (https://github.com/immersive-web/webxr-ar-module) and initial and experimental

A-Frame Newsletter 2

16 May 2020

5⃣ hours of @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) tutorials are now available on my YT channel 🤓 👉 https://t.co/L0lHa2F5qM (https://t.co/L0lHa2F5qM) 🗣️ RT and

Image Tracking and Location-Based AR with A-Frame and AR.js 3

26 Mar 2020

We’re happy to announce AR.js 3 and A-Frame integration featuring new image and location based tracking. For detailed API reference and source code check the official documentation

Experiment with AR and A-Frame

31 Dec 2019

Google Chrome and Oculus Browser are now shipping WebXR enabled by default for VR headsets. The Web magic doesn’t stop there. AR is also coming to the standard

A-Frame v1.0.0 - WebXR Support, AR Mode

16 Dec 2019

Today marks A-Frame’s fourth birthday. Four years ago, on December 16th, 2015, we released the first version of A-Frame to make it easier to build VR experiences and make the Web keep pace with the

A-Frame Newsletter 1

6 Dec 2019

The return of the A-Frame roundups! Thank you for subscribing to the email newsletter if you have! If you have not already, subscribe through aframe.io/subscribe (https://aframe.io/subscribe/).

A Week of A-Frame 170 - 172

12 Jul 2019

OculusQuestのコントローラーの座標とアクションを読み取って、動的にアニメーション生成するVRできたーーー!JavaScript初心者すぎて、めちゃくちゃ苦

A Week of A-Frame 164 - 169

21 Jun 2019

Thanks to @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) for making it so easy to develop this easter minigame! Took two of us maybe 15 hours from start to finish. #vr

A Week of A-Frame 162 + 163

10 May 2019

We've released @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) v0️⃣.9️⃣.1️⃣! Follow up fixes and improvements to 0.9.0 such as WebXR compatibility and browser updates, new

A Week of A-Frame 159 - 161

25 Apr 2019

Our #VR (https://twitter.com/hashtag/VR?src=hash&ref_src=twsrc%5Etfw) browser game Barista Express has finally been released! ☕️ Go play it now! #webvr