Eli Bendersky's website
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Summary of reading: July - September 2026
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1 Oct 2026
• "Wuthering Heights" by Emily Brontë - good writing, but the protagonists are quite something. There's barely a likable character in the whole story - they are all either crazy, evil, stupid or a
Rusty thoughts on "Parse, don't validate"
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26 Sep 2026
Like many programmers, I find Alexis King's Parse, don't validate (https://lexi-lambda.github.io/blog/2019/11/05/parse-don-t-validate/) article fascinating, because it gives a name to an idiom that
Notes on discrete-time Fourier series and transform
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19 Sep 2026
• The following are my notes on discrete-time Fourier series (DTFS), as well as the discrete-time Fourier transform (DTFT). These topics serve as an important theoretical underpinning to the
How big are factorials?
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28 Aug 2026
The other day, I found myself wondering how big 52! (52 factorial) is, and that led me to ponder how these could be estimated without a calculator or a computer. It turns out there’s some fairly
Concurrent Servers: Part 8 - Go
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22 Aug 2026
This is part 8 in a series of posts on writing concurrent network servers. In this part, we'll switch to Go and see how it tackles the challenges described earlier in the series. All posts in the
Concurrent Servers: Part 7 - Rust
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15 Aug 2026
This is part 7 in a series of posts on writing concurrent network servers. In this part, we discuss how the challenges described in earlier parts are tackled in the Rust programming language. All
Relative velocity and closing speed
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4 Aug 2026
In Physics simulations or game engines it’s sometimes useful to determine the speed with which two objects are approaching each other. This post will discuss the concept of closing speed, which is
Notes on the Fourier Transform
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15 Jul 2026
• The Fourier series is a great tool for analyzing periodic functions. But what about functions that don’t repeat? We’ve seen (https://eli.thegreenplace.net/2026/notes-on-fourier-series/) that
Dot product: Component vs. Geometric definition
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11 Jul 2026
The goal of this post is to answer a simple question: why are the following two definitions of the vector dot product in Euclidean space [1] (#footnote-1) equivalent for vectors \vec{a} and \vec{b}: