Scheduling In Go : Part I - OS Scheduler
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Although this blogpost was originally published in 2018, the concepts and principles discussed remain crucial for building efficient and performant multithreaded applications in Go now in 2025 (Go 1.24.0). As the Go ecosystem continues to evolve, understanding how the Go scheduler interacts with the operating system scheduler is more important than ever. This three-part series provides a comprehensive overview of the mechanics and semantics behind Go’s scheduling, starting with the fundamentals of the operating system scheduler.